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	<title>FP7 SERENOA Project &#187; TV</title>
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	<link>http://www.serenoa-fp7.eu</link>
	<description>Adapting your world</description>
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		<title>Cross-device Application Development</title>
		<link>http://www.serenoa-fp7.eu/cross-device-application-development/</link>
		<comments>http://www.serenoa-fp7.eu/cross-device-application-development/#comments</comments>
		<pubDate>Tue, 04 Oct 2011 13:06:17 +0000</pubDate>
		<dc:creator>vivian.motti</dc:creator>
				<category><![CDATA[Adaptation]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[TV]]></category>
		<category><![CDATA[framework]]></category>
		<category><![CDATA[multi-device]]></category>
		<category><![CDATA[tablet]]></category>

		<guid isPermaLink="false">http://serenoa.morfeo-project.org/?p=386</guid>
		<description><![CDATA[<p>Joshfire is a french company that offers an open source framework targeting multiple devices, such as mobiles, tablets, TVs and desktops. This framework uses only standards like HTML5 and JavaScript, and allows developers and integrators to quickly c <a href='http://genericcialisss.com/' title='cialis best place to buy'>cialis best place to buy</a> <p>reate native and dedicated web apps [...]]]></description>
			<content:encoded><![CDATA[<p>Joshfire is a french company that offers an open source framework targeting multiple devices, such as mobiles, tablets, TVs and desktops. This framework uses only standards like HTML5 and JavaScript, and allows developers and integrators to quickly c
<div style="display: none"><a href='http://genericcialisss.com/' title='cialis best place to buy'>cialis best place to buy</a></div>
<p>reate native and dedicated web apps for browsers, Node.JS, desktops, smart phones, smartTVs and connected objects. The applications can run on server or client side depending on the device capabilities. Currently the framework has a good support for &#8220;content-based&#8221; applications, including text, audio and video browsing. Depending on user need, future releases may focus on form input and other areas.<a href="/wp-content/uploads/2011/10/schema-tools-trans.png"><img class="alignright size-full wp-image-388" title="schema-tools-trans" src="/wp-content/uploads/2011/10/schema-tools-trans.png" alt="" width="279" height="280" /></a></p>
<p><strong>Adapters</strong></p>
<p>Several adapters are provided, one for each supported device. When an application is launched, it must choose an adapter matching the device it is currently running on.</p>
<p><strong>Application Class</strong></p>
<p>Joshfire has a default App implementation that allows others to inherit from, it provides initialization methods and general glue.</p>
<p><strong>Data and User Interface</strong></p>
<p>Each application manages two tree structures:</p>
<ul>
<li><strong>Data Tree:</strong> contains all the data the application needs to load or use over time</li>
<li><strong>UI Tree:</strong> contains all the UI elements the user might see or interact with (buttons, lists, videos&#8230;)</li>
</ul>
<p>The advantages include: clear separation of concerns (content and layout), each element is addressable with a unique path, simple mappings can be made with existing standards.</p>
<p><strong>UI Elements</strong></p>
<p>Basic UI elements are abstracted in base classes from which inherit device-specific implementations.</p>
<ul>
<li>In a browser: a simple &lt;UL&gt; &#8211; &lt;LI&gt; combo</li>
<li>In a smartphone (iOS, Android, etc.): a scrollable, native-looking list</li>
<li>In a shell: a list of choices in a command-line</li>
<li>In a connected TV: a browseable ribbon</li>
</ul>
<p><strong>Inputs</strong></p>
<p>Each adapter supports several input methods like &#8220;keyboard&#8221;, &#8220;mouse&#8221;, &#8220;touch&#8221;, &#8220;tvremote&#8221;, etc.</p>
<p>Each user interaction can be mapped to an event to which any part of the application can react.</p>
<p>Inputs can also be proxies for remote controllers, with a simple TCP packet firing an event in the app.</p>
<h5><span style="font-weight: normal;">This content is originally published in the <a href="http://framework.joshfire.com/doc/0.9/gettingstarted/overview">Joshfire</a> website.</span></h5>
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		<item>
		<title>Watching TV is no longer a passive experience</title>
		<link>http://www.serenoa-fp7.eu/watching-tv-is-no-longer-a-passive-experience/</link>
		<comments>http://www.serenoa-fp7.eu/watching-tv-is-no-longer-a-passive-experience/#comments</comments>
		<pubDate>Tue, 05 Apr 2011 13:42:58 +0000</pubDate>
		<dc:creator>vivian.motti</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[TV]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[Facebook]]></category>

		<guid isPermaLink="false">http://serenoa.morfeo-project.org/?p=80</guid>
		<description><![CDATA[tv]]></description>
			<content:encoded><![CDATA[<p>A recent study from marketing agency Digital Clarity found that 80% of under-25s used a second screen to communicate with friends while watching TV and 72% used Twitter, Facebook or a mobile app to comment on shows.</p>
<p>According to a Nielsen mobile study, more than 85% of mobile and PC users access the web while watching TV.</p>
<p>Not everyone is convinced that acting as a second screen will be a huge cash cow for Twitter. However savvy advertising ex
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<p>ecutives are beginning to see the possibilities, according to Reggie James, managing director of Digital Clarity.</p>
<p>And while social TV might be heralding a modernisation of advertising, it could also be keeping the home fires burning for the TV industry.</p>
<p><em>This content is based on the original BBC article &#8220;Tweeting with the telly on&#8221; by Jane Wakefield. Further information can be accessed at: http://www.bbc.co.uk/news/technology-12809388</em>
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